

It’s a fight of good against evil, light against dark, and all the odds being stacked against our potential heroes. The story, while some may seemingly find it shallow, is rather deep and meaningful. They are a talented bunch with John, the father, being a sword and shield-wielding warrior, their son Joseph, a hammer-wielding brute who uses damage taken to boost his damage out the boot, their daughter Linda a powerful archer who uses her bow to take out large groups of enemies and many other members of the family who will make an appearance over the course of your adventures. The story is simple, the Bergson family live in a multi-level home, one set just above the doorways to distant lands in the world they call their home. For Dead Mage, that’s not the option here and their title, Children of Morta is set up on the rare premise of using family to build a rather powerful narrative.įor the most part, Children of Morta’s family set-up works pretty well it does stumble a little, to begin with as you only have access to a few characters who aren’t the strongest of the bunch – we’re looking at you, John – and you’ll need to grind early dungeons in order to unlock others, but once things get going there’s a lot to enjoy here, even if the narrative is a little simplistic and the whole thing is over a bit quicker than we might have expected. You find games that will change their pacing, switch to a different narrative format, or even a different story element altogether. Unlike most games, you don’t see something dedicate itself to what it hopes to accomplish. Alas, here we are though, having enjoyed the game to its finality and of course, what the story has had to offer.Ĭhildren of Morta takes a lot of risks and every single one of them pays off in the end In many ways, I’ve come to appreciate the various members of the Bergson clan, I’ve enjoyed their battle against an evil corruption and their love for their family.

It’s not because the game isn’t good, it’s spectacular actually, but rather because I didn’t want to feel as if I consumed too much too quickly.

While my review for Children of Morta should have been out sooner than it was, I’ll be honest, I didn’t want to rush my way through this one. Lately, I’ve been doing what I can to play games with others from afar if I can or online if I must amidst the COVID-19 pandemic.įor me, the go-to titles are usually roguelikes and rogue-lites or ARPG titles that allow me to delve into any and every dungeon I can. I enjoy a good co-op title, one where I can go online or share the couch with someone else. When it comes to roguelikes and rogue-lites. Can be overwhelmingly difficult to some. +Character growth feels as if it has added weight to progression. +Gameplay is very straight forward and easy to learn

+Each character feels absolutely unique from one to the other +Visits the retro game experience perfectly +Absolutely beautiful and stylized art styles used Whatever the case is with this game, we’re pretty darn sure Nightwish’s song Bless the Child inspired the game. The Children of Morta is a promising and extremely challenging roguelike title that pushes the player forward in a top-down style that will challenge players more than what they would expect whether they with friends or alone.
